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Fix for not being able to ignore shadowing warnings on class scope
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@@ -133,7 +133,7 @@ class GDScriptAnalyzer {
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Ref<GDScriptParserRef> get_parser_for(const String &p_path);
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void reduce_identifier_from_base_set_class(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType p_identifier_datatype);
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#ifdef DEBUG_ENABLED
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void is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context);
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void is_shadowing(GDScriptParser::IdentifierNode *p_identifier, const String &p_context, const bool p_in_local_scope);
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#endif
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public:
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