Update deferred calls to use Callables

This commit is contained in:
kobewi
2023-12-18 15:46:56 +01:00
parent 8297ec949b
commit 0e8f90f4c8
92 changed files with 192 additions and 350 deletions

View File

@@ -49,10 +49,6 @@ NoiseTexture3D::~NoiseTexture3D() {
}
void NoiseTexture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture3D::_update_texture);
ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture3D::_generate_texture);
ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture3D::_thread_done);
ClassDB::bind_method(D_METHOD("set_width", "width"), &NoiseTexture3D::set_width);
ClassDB::bind_method(D_METHOD("set_height", "height"), &NoiseTexture3D::set_height);
ClassDB::bind_method(D_METHOD("set_depth", "depth"), &NoiseTexture3D::set_depth);
@@ -126,7 +122,7 @@ void NoiseTexture3D::_thread_done(const TypedArray<Image> &p_data) {
void NoiseTexture3D::_thread_function(void *p_ud) {
NoiseTexture3D *tex = static_cast<NoiseTexture3D *>(p_ud);
tex->call_deferred(SNAME("_thread_done"), tex->_generate_texture());
callable_mp(tex, &NoiseTexture3D::_thread_done).call_deferred(tex->_generate_texture());
}
void NoiseTexture3D::_queue_update() {
@@ -135,7 +131,7 @@ void NoiseTexture3D::_queue_update() {
}
update_queued = true;
call_deferred(SNAME("_update_texture"));
callable_mp(this, &NoiseTexture3D::_update_texture).call_deferred();
}
TypedArray<Image> NoiseTexture3D::_generate_texture() {