Add NavigationAgent Path Debug Visualization

Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
This commit is contained in:
smix8
2023-01-16 17:45:03 +01:00
parent 2b710bc336
commit 0ab764e84b
12 changed files with 618 additions and 0 deletions

View File

@@ -207,6 +207,30 @@ void NavigationServer2D::set_debug_navigation_enable_edge_connections(const bool
bool NavigationServer2D::get_debug_navigation_enable_edge_connections() const {
return NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections();
}
void NavigationServer2D::set_debug_navigation_agent_path_color(const Color &p_color) {
NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_color(p_color);
}
Color NavigationServer2D::get_debug_navigation_agent_path_color() const {
return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_color();
}
void NavigationServer2D::set_debug_navigation_enable_agent_paths(const bool p_value) {
NavigationServer3D::get_singleton()->set_debug_navigation_enable_agent_paths(p_value);
}
bool NavigationServer2D::get_debug_navigation_enable_agent_paths() const {
return NavigationServer3D::get_singleton()->get_debug_navigation_enable_agent_paths();
}
void NavigationServer2D::set_debug_navigation_agent_path_point_size(float p_point_size) {
NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_point_size(p_point_size);
}
float NavigationServer2D::get_debug_navigation_agent_path_point_size() const {
return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_point_size();
}
#endif // DEBUG_ENABLED
void NavigationServer2D::_bind_methods() {
@@ -286,14 +310,26 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer2D::free);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
}
NavigationServer2D::NavigationServer2D() {
singleton = this;
ERR_FAIL_COND_MSG(!NavigationServer3D::get_singleton(), "The Navigation3D singleton should be initialized before the 2D one.");
NavigationServer3D::get_singleton()->connect("map_changed", callable_mp(this, &NavigationServer2D::_emit_map_changed));
#ifdef DEBUG_ENABLED
NavigationServer3D::get_singleton()->connect(SNAME("navigation_debug_changed"), callable_mp(this, &NavigationServer2D::_emit_navigation_debug_changed_signal));
#endif // DEBUG_ENABLED
}
#ifdef DEBUG_ENABLED
void NavigationServer2D::_emit_navigation_debug_changed_signal() {
emit_signal(SNAME("navigation_debug_changed"));
}
#endif // DEBUG_ENABLED
NavigationServer2D::~NavigationServer2D() {
singleton = nullptr;
}