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Removed two skeleton parameter from compilation width no 3d
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@@ -80,8 +80,10 @@ class Skeleton : public Spatial {
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ignore_animation = false;
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custom_pose_enable = false;
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disable_rest = false;
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#ifndef _3D_DISABLED
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physical_bone = NULL;
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cache_parent_physical_bone = NULL;
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#endif // _3D_DISABLED
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}
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};
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