Use a type-hinted dictionary for AnimationLibrary's libraries property

This is done at a editor property hint level so that it doesn't break compatibility.
In other words, the actual `libraries` property exposed to the scripting API
remains an untyped Dictionary.
This commit is contained in:
Hugo Locurcio
2025-05-06 00:31:26 +02:00
parent 1a1cc0f7b0
commit 006c9bb39a

View File

@@ -108,7 +108,7 @@ bool AnimationMixer::_get(const StringName &p_name, Variant &r_ret) const {
void AnimationMixer::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> anim_names;
anim_names.push_back(PropertyInfo(Variant::DICTIONARY, PNAME("libraries")));
anim_names.push_back(PropertyInfo(Variant::DICTIONARY, PNAME("libraries"), PROPERTY_HINT_DICTIONARY_TYPE, "StringName;AnimationLibrary"));
for (const PropertyInfo &E : anim_names) {
p_list->push_back(E);
}