mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-05 23:07:42 -05:00
Use a type-hinted dictionary for AnimationLibrary's libraries property
This is done at a editor property hint level so that it doesn't break compatibility. In other words, the actual `libraries` property exposed to the scripting API remains an untyped Dictionary.
This commit is contained in:
@@ -108,7 +108,7 @@ bool AnimationMixer::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
|
||||
void AnimationMixer::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
List<PropertyInfo> anim_names;
|
||||
anim_names.push_back(PropertyInfo(Variant::DICTIONARY, PNAME("libraries")));
|
||||
anim_names.push_back(PropertyInfo(Variant::DICTIONARY, PNAME("libraries"), PROPERTY_HINT_DICTIONARY_TYPE, "StringName;AnimationLibrary"));
|
||||
for (const PropertyInfo &E : anim_names) {
|
||||
p_list->push_back(E);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user