Scaffold base build files for dual mode

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Andrew committed 2026-03-17 22:21:21 -04:00
1 parent 0ff9bfaea7
commit 863d3a5922
5 files changed
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@@ -19,6 +19,8 @@ env = SConscript("godot-cpp/SConstruct")
# tweak this if you want to use different folders, or more folders, to store your source code in.
env.Append(CPPPATH=["src/"])
# Context-specific define for GDExtension
env.Append(CPPDEFINES=["GD_EXTENSION_BUILD"])
env.Append(CPPDEFINES=[f"{constant_prefix}_GDEXTENSION"])
sources = Glob("src/*.cpp")